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Thread Statistics | Show CCP posts - 0 post(s) |
Rob Crowley
State War Academy
53
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Posted - 2013.05.21 12:10:00 -
[1] - Quote
This change is a joke in my opinion. Let me get this straight: the ship designed for exploration was too good at exploration so now we arbitrarily forbid it to enter sites which were designed for even bigger ships (and still allow those bigger ships). Did I get that right?
IMO you're doing it wrong though, cause as has already been pointed out the T3s will just shift to HACs or similar stuff that will still beat the crap out of noobs.
So I propose this instead: characters older than 150 days are not allowed in hisec exploration sites anymore. This could be a trial balloon for the next expansion in which you could broaden this approach to all hisec activities. The name of that expansion could be Eve: Exodus, doesn't that have a nice ring to it? This not only solves the problem of noobs having too much annoying competition in hisec, it would also reinvigorate lowsec like nothing else. |
Rob Crowley
State War Academy
54
|
Posted - 2013.05.22 08:34:00 -
[2] - Quote
Roime wrote:Except they are not designed above else for exploration. They are modular ships and exploration is no more their focus than is combat, RR or EWAR. Of course they were designed above else for exploration, namely w-space. That their modular structure allows them to be effective in many other roles is undisputed. |
Rob Crowley
State War Academy
57
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Posted - 2013.05.23 21:17:00 -
[3] - Quote
Forget about amount of signatures on SiSi, I'd still like some dev word on the original topic of this thread. |
Rob Crowley
State War Academy
59
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Posted - 2013.05.26 08:10:00 -
[4] - Quote
Roime wrote:Hisec is the tutorial area No, it's not. It's actually the place where the majority of the game happens. But of course you know this, every post of you in this thread has a strong scent of trolling. |
Rob Crowley
State War Academy
59
|
Posted - 2013.05.26 16:00:00 -
[5] - Quote
Alvatore DiMarco wrote:In highsec, you can go anywhere you want. In nullsec, you have to contend with corp rules, alliance rules and the fact that you've got hostile entities who don't want you around at all.
All these rules. They're just so sandboxy, am I right? Actually yes, if one kid in the sandbox builds high sand walls or enforces rules on the other kids that's sandboxy. The thing that makes a sandbox sandboxy is that there are no (or not many) rules imposed from the outside. So nullsec is definitely more sandboxy than highsec because there are less technical (i.e. outside) game mechanic restrictions. |
Rob Crowley
State War Academy
60
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Posted - 2013.05.27 19:01:00 -
[6] - Quote
Roime wrote:Rob Crowley wrote:Roime wrote:Hisec is the tutorial area No, it's not. It's actually the place where the majority of the game happens. It's the only acceptable justification for limiting player behaviour in a sandbox. Well, then I guess Eve is either not a sandbox or not acceptable for you.
Quote:Majority of the game, by what measure? NPC kills? Fights? Player interaction? Player activity or player interaction. You can pick which one you prefer, in both cases hisec is on top of the list. |
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